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"Valve does a very good job of surfacing games that players like": As his new RPG prepares for Steam early access, ex-WoW vet says making good games is the only real hack
By Kaan Serin published
News The Steam algorithm is apparently "impenetrable"

BioWare's Sonic The Hedgehog RPG "actually uses Dragon Age: Origins dialogue system heavily streamlined to fit on the Nintendo DS"
By Kaan Serin published
News A former Dragon Age executive producer reveals, though you could argue Origins actually uses Sonic's dialogue system

My Steam wishlist is bigger than ever thanks to the indie devs flooding social media with 15-second clips explaining their games
By Kaan Serin published
News Frantic shooters, top-down driving sims, and games I don't know how to explain are all going viral

As PSN outages subside, Capcom might extend Monster Hunter Wilds' open beta for an extra day as the "test period was cut short"
By Kaan Serin published
News And Sony's giving away five days of PS Plus for all existing members

Ex-World of Warcraft designer says the stagnating "meta" in today's RPGs "really sucks," and Marvel Rivals is a good example of how to solve it
By Kaan Serin published
Inspiration in the unlikeliest of places

To celebrate Helldivers 2's first birthday, GM Joel recalls his favorite community moments that are now "canon" and "part of Helldiver lore"
By Kaan Serin published
Starting with one of the most "nail-bitingly close wins" in Helldivers 2 history

Elden Ring's seamless co-op modder takes their talents to Dark Souls 3, letting you "play with friends" from start to finish with "no resummoning or interruptions"
By Kaan Serin published
News From the modder behind Sekiro Online and the Armored Core 6 co-op mode

13-year WoW vet left Blizzard for the indie life because "I didn't really feel like a game developer in some way," agrees it's harder for AAA giants to "maintain this connection to the player"
By Jordan Gerblick published
news Chris Kaleiki's Notorious Studios is prepping to release its first game, Legacy: Steel & Sorcery, in February

Diablo creator rips into modern ARPGs for being all about "killing screen-fulls of things instantly," says Diablo 2's pacing "is great" and "that’s one of the reasons it’s endured"
By Jordan Gerblick published
news The creator of Diablo might not be a big fan of Diablo 4

Kingdom Come: Deliverance 2 dev says the original RPG attracted an audience "sort of like Euro Truck Simulator," with "quite a lot of people who never play games"
By Dustin Bailey published
News SCS Software still has the "nicest offices" in the Czech Republic: "They've built up their own Silicon Valley kind of thing"
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